Pool Time with Swim Allen

Year of Despair - Villain26 no.1

Lore24 and Dungeon23 were great challenges, this is another in that vein.

My only quibble is that I don’t really need a megadungeon or several hundred lore tidbits.

What I definitely need? A Big Damn Kick-ass adventure. Not an overland sandbox or mythic underworld to plunder, but a proper adventure with beginning, middle, end and stuff.

Plenty of ways to skin that cat. A surefire one is to challenge the players with a well-developed villain who actively plots against them and society.

A Villain in 365 Entries

He -for now its a He- is going to need lots of things in order to be ready to play:

There are many types of content here to prevent writer’s block striking any one bucket. If the creative well runs dry for lair keys, swap over to henchmen or dastardly plan substeps. It’s all mutually supporting, and still useful if a section is only partially done.

The goal is to pen little atoms of usable content all pointing at the villain. Should be feasible to get to 365 entries at the level of granularity I’m thinking of.


The 1000 Knight Tournament

So who is this villain? That’s what I’m going to find out, one entry at a time. I’m giving myself a head start by embedding my villain in Saint Hunegund’s Tourney.

One of those Scarlet knights is a good candidate villain. But maybe he’s not a knight at all! All sorts of parties are interested in the tournament's outcome. Buy-in will also require the players to care about the tourney rankings in some fashion. I think this is fertile soil to develop antagonistic purposes between them and the villain.

Such an evocative setting, and I love battle tournament arcs. Pretty sure this is how you do something like Heaven’s Arena or the Dark Tournament in a TRPG.

Hisoka

The villain could even be a clown!

There are some pitfalls I could fall into here.
1000+ Knights! Better start writing generators for their rank, heraldry, arms and armor! Nope.
Model their domains and retinues, stock them on a big hex map! No, again.
Dol-St.-Thassoc sounds like such a cool place, full of intrigue and plot hooks, sketch out the city and its factions - Wrong!

All that may be cool and even useful for world-focused prep. But it is useless -or way too much work- for the purpose of elaborating on a single villain! If I were going to run a fully emergent player focused game, then I would put some effort into the obstacles and dynamics of the tournament in general.

Instead, this villain is going to fuck with the players directly until they are dead or worse. They’ll have bigger problems than trying to pit the Baker’s guild against Xanthous Knight #145 for no reason other than fun and profit. I’m only interested in the obstacles the villain may proffer in specific.

If I need a knight, or their domain, or a city faction, whatever, I’ll create it bespoke one at a time. I don’t want to hide behind a random table of half-thought sparks1 when one strong entry will do the job.

Toguro

Alternatively, hard to go wrong with a literal BBEG. We'll burn that wheel when we come to it.


DAY X

The day where it all comes together for the villain. This is “game over,” if the plan hasn’t been defeated completely by now.2

The tournament begins on April 21st and runs until “Whipcrack Night,” which I can't find any reference to on the internet. Let’s say it’s September 21st for a very long ~150 day tournament. Let's say the villain's plan aligns with the tourney schedule and completes a week after Whipcrack Night.3

With all that said, let’s get entries 1-1-2026 and 1-2-2026 on the books.

Until I think of a name [villain] will have to do for references to the BBEG. Other details I will rough in for now. Details may wind up extracted and rearranged in other entries. Until I'm farther along, I'm not too worried about the strict form a room key vs. NPC vs. timetable entry ect.


September 30th - Day X

Beneath the Grand Duchess’s bridal bed is a magic circle copied from the Caffa Grimoire and scribed with manticore blood. The Duchess's promised marriage to the victor is sealed and consummated the same night. The quickening comes with demon speed. Ere dawn breaks, the Headtaker Queen is reborn, released from hell by this Devil’s bargain. Flesh impervious to blades, the master of all men and sorcery. The legions of the Dark Air fly to their new Queen. They overrun Thassoloche and inaugurate an age of despair.

July 16th - Marchioness Caffa wagers her grimoire

A Scarlet knight of ancient lineage but withering fortune. Her house has descended in rank every tourney for the last 2 generations. In April, she clings to the 96th spot. By this day, she will have lost a further 4 ranks and must duel to the blood to avoid losing a 5th. Unfortunately, her sword is shattered and armor in pawnage. (She does not know, over long years [villain] has worked to push her to this point).

If she drops to the Xanthous knights, she will have to surrender to the church the unsanctioned magics guarded in the family vault. So she wagers a grimoire of magic circles to a fellow Scarlet ([villain]) in exchange for funds to equip herself.


  1. Spark tables are fine. Spending time to fill them with high quality ideas would be a distraction for this project.

  2. Or is it?

  3. The possibility of running through 2+ tournament cycles is enticing (probably looks like Tournament > Winter Questing & Downtime > A War Breaks Out > Winter again > Tournament #2, once more with feeling). But I want to keep the scope bounded. Multi-year play would probably be more appropriate for a player driven sandbox thing.